One of the more interesting things to come out of E3 was the Ubisoft announcement of AC4 Black Flag born pirate game Skull and Bones. With Skull and Bones beta sign ups already underway, a gameplay trailer released not long after the official reveal trailer.

Skull and Bones is based on Assassin’s Creed 4 Black Flag’s naval system which many fans wished to see return in Assassin’s Creed Origins. Now, it’s perhaps a little clearer why naval combat in Assassin’s Creed Origins will solely be for transport and questing purposes.

While Skull and Bones is supposed to build off series like Assassin’s Creed, Ubisoft is giving naval combat a chance to stand on its own. CEO of Ubisoft Yves Guillemot mentioned during his introduction of Skull and Bones at E3 that the game is

building on the legacy of one of our most popular worlds, the super talented teams of Ubisoft Singapore came up with something really, really unique.

During the Skull and Bones announcement at E3, Ubisoft Singapore’s Creative Director Justin Farren revealed Ubisoft Singapore was the developer of Assassin’s Creed IV Black Flag’s naval combat. With that experience as a foundation for Skull and Bones, Ubisoft Singapore created the game as a tactical-action multiplayer and PvP game.

There’s no official confirmation of a separate single player campaign. However, the narrative campaign sounds like it’s supposed to be enough for a solo player to be immersed in solo play. But fear of real players is only going to make the pirate life more realistic. Although, game reps at E3 did say that competitive mode was just ‘the tip of the iceberg’. Furthermore, at the end of the E3 Skull and Bones reveal there was a very cool teaser that implied the world reacts to players and gave a sneak peak of the Kraken!

Skull and Bones Multiplayer Details and Beta Sign Up

Creative Director Justin Farren also showed off some of the game’s competitive multiplayer gameplay. The 5v5 PvP mode Loot Hunt is just one of the 5v5 multiplayer modes available. In addition, this particular mode pins 4 Raider ships against 4 Cutthroat ships. The aim in Loot Hunt is to sink as many enemy ships as possible and then collect loot from their wreckages. Some of the main features of the naval combat in Skull and Bones’ shared systemic world include

  • Multiple 5v5 PvP modes
  • Ship Classes including Bruiser, Marksman, and Frigate
  • Ship Boarding
  • Narrative Campaign
  • Crew sing sea shanties
  • Wind physics for speed boosts etc
  • Primary and Secondary Weapons
  • Ship Customization including abilities that affect other ships

Skull and Bones release date is Fall, 2018. Hopefully, beta brings the last touches the game needs after getting more community feedback. Most of all, it would be a shame for Skull and Bones to end up like For Honor or be sunken under Sea of Thieves. For the latest updates and a chance at participating in the first beta register for beta sign up at the Ubisoft website. Finally, watch the Skull and Bones multiplayer gameplay trailer below.

 

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